Legends Moorland course is fun to play because it is different than traditional course with a Par of 72. The challenge at Moorland rests primarily with its greens, which are among the largest and most undulating in SC. This course measures 6,799 yards from the longest tees and has a slope rating of 128 and a 73.1 course rating.
Dye pulls out all the stops at Moorland: massive areas of natural growth, sand, water, and waste areas. The course emits the influence of the PGA West Stadium Course. Each hole is unique in layout and approach and will create lasting memories. One of which is the controversial par-4 16th hole, nicknamed “Hell’s Half-Acre,” which will leave you scratching your head for days! Come play one of the most enjoyable and well-maintained courses in the area! Moorland will cause you to rise to incredible heights on the sculpted hills and sink to considerable lows in the bunkers. Moorland has rightfully achieved designation as one of the “Top 10 New Courses of 1990” and one of “America’s 50 Toughest Golf Courses” by Golf Digest. On the par-5 15th, a definite 3-shot hole, the closer you get to the green the more narrow the landing area becomes. The green is very deep and three-tiered which will make your pin placements very tricky. The last hole, a par-4, should favor the right with a slight draw. A large mound on the right of the green blocks the player’s view of a portion of the green, which is large than appears on the second shot.
Moorland by far the Best Course
This is by far the best out of the 5 legends courses. And with breakfast, lunch and 2 drinks included it is a great value.
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Moorland Course is a Must Play
Moorland course is very different for Myrtle Beach. A lot of dirt was moved to create holes that you really have to see to appreciate. Some elevated greens that seem like they are a mile in the sky. Course is a little tricky in spots the first time you play it. Don’t purchase the passport it isn’t worth the cost. Nice courses at legends, my favorite being the Heathland. Moorland was playable and fun.
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I will tame the Monster
I came here for a tournament. I drew this as one of my 4 courses. Once you get past the undulations, hidden bunkers, pot bunkers, craters, tilted fairways and 6 inch deep bent grass roughs, you are greeted by elevated greens with elevation changes that will roll your ball off a 20 foot drop-off in a hurry. One such hole had an elevated green 15 vertical feet above the fairway that, if you didn’t nail the chip, you were over the other side. I planted two chips on the edge of the green only to see them roll back to my club, 15 feet back again.
Ok, I promise to come back and tame this monster. I really think that’s the whole idea of the design. Good golfers will be driven nuts, bad golfers will want to drink a lot, medium level golfers will want to go home to their home courses and kiss the grass.
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